![pokemon sun and moon citra keeps crashing pokemon sun and moon citra keeps crashing](https://community.citra-emu.org/uploads/default/original/2X/c/cfeb3992bbec65ef3d535b368f52f32d6b1dbf32.jpeg)
Use items on them (including Rare Candies) View the summary and quick details if in the PC (same as above) Manage these Pokemon in your PC boxes and your party (although it has been reported to crash the game at higher indexes) If I'm missing or forgetting something, let me know. So what can and can't I do with these Glitched Pokemon?Īlright, so there are obviously things that you can't do with these Pokemon, and I'll try to outline them as much as I can. * Actually, the game crashes when it's sent or switched into battle (which may or may not be possible to fix via a ROM patch), but you get the gist. It's things like this that I find make this world of Gen VII glitch Pokemon interesting. However, rather than being an egg that hatches, it has stats, a nature, an ability, attacks, et cetera, so it can technically go into battle*.
![pokemon sun and moon citra keeps crashing pokemon sun and moon citra keeps crashing](https://community.citra-emu.org/uploads/default/original/3X/f/2/f22dae21407bdcd8d3d0707ab2fc25d0b6304400.jpeg)
There is one I found (index 0x323) that has the battle model of an egg, "Egg" as its species name, and an egg sprite when put into the box.
#Pokemon sun and moon citra keeps crashing how to
As you can see in the image above, some of them have an egg sprite when in the PC, and others get stuck with the loading symbol, because the game doesn't know how to process them. Pokemon that have an index value outside of this range will actually still appear in the game, although they are very glitchy. The list in Sun/Moon starts at hexadecimal value 0x1 (Bulbasaur), and ends at value 0x322 (Marshadow).
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Programmed into the game is a list of Pokemon species with their associated index number to reference them easier. So, for any of you that are scratching their heads at what's going on, allow me to shed some light on it. Pokemon in a box that have invalid species indexes (0x323 - 0x340) And, from what I've seen so far, it produces some pretty interesting results: So I came across a thread on the Glitch City forums involving what happens when a Pokemon with an invalid species index gets hacked into the game.